Introduction This is a project I wrote last month for a parallel programming class as a way to test the performance of the ray tracing algorithm on both OpenMP and MPI. It's written primarily in C and requires no external
Simulation
A collection of 2 posts
Building a Medieval Simulator - Part 1 - An Analysis of The Guild 2
Introduction For quite a few years now my friends and I have played a game called The Guild 2 Renaissance [https://steamcommunity.com/app/39680]. It can be best described as an odd mix of a simulation, RPG, and strategy.