IntroductionThis is a project I wrote last month for a parallel programming class as a way to test the performance of the ray tracing algorithm on both OpenMP and MPI. It's written primarily in C and requires no external libraries
Simulation
A collection of 2 posts
Building a Medieval Simulator - Part 1 - An Analysis of The Guild 2
IntroductionFor quite a few years now my friends and I have played a game called The Guild 2 Renaissance. It can be best described as an odd mix of a simulation, RPG, and strategy. I admit it does not age
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