I've been addicted to No Man's Sky [https://www.nomanssky.com/], especially with all the frequent and awesome content the developers over at Hello Games have been putting out for it. Despite it's horrible initial launch, I commend the devs
Introduction For quite a few years now my friends and I have played a game called The Guild 2 Renaissance [https://steamcommunity.com/app/39680]. It can be best described as an odd mix of a simulation, RPG, and strategy.
CPU Functions Now that we have our memory and cpu structure setup, it's was time to create functions to initialize the cpu and start processing our ROM! // Creates a new cpu int init_cpu(struct cpustate* cpu); // Tick once in
ROM Setup The first thing to deal with was the ROM files for Space Invaders. I first combined all the 2kB chunks of the rom into one 8kB file. I then wrote a small script (romgen.c [https://github.com/
This is a little rust project I've been working on in my free time. It's a really simple little game called guild sim where you play as a medieval worker trying to become the mayor of the city and hold