Pretty quick post today! I took down the OS tutorial series for now as I plan how I actually want to approach it. I almost feel like I should finish up mine first. This is a commission I worked on
Solving Block Sudoku - Part 5
In the previous post, I tried to build a DQN to play the game with less than stellar results. So in this post, I'm going to try to completely revise my strategy to build a better way of solving Block
Solving Block Sudoku - Part 4
This is the moment we've been working up towards. We're finally going to build an AI to try to play Block Sudoku. So disclaimer, I'm not an expert in this, so my resulting network will most likely be far from
Solving Block Sudoku - Part 3
Introduction In my last post, I ported the Block Sudoku game to Javascript so I could use Phaser to develop a user-friendly playable version of the game. In this section, we're going to go back to the python version and
SolusVM - Configuring KVM Nodes to store VPS data in Linux RAID1
I was surprised to find that there wasn't really anything out there for configuring KVM nodes to store your VM in Linux RAID1 (Granted, probably because most sane people have a dedicated RAID card..). But for those of us who
Solving Block Sudoku - Part 2
Moving our game logic to an app Since my game was already programmed in Python, it was only natural that the playable application part of it be programmed in Python as well. And so I decided to give the python
Solving Block Sudoku - Part 1
What is Block Sudoku? Block Sudoku is a game arranged like a traditional Sudoku board, and each "round", you place 3 tetris-like blocks on the board. They can be anywhere on the board as long as they don't collide with
No Man's Sky - Calculating a better ETA to a planet
I've been addicted to No Man's Sky [https://www.nomanssky.com/], especially with all the frequent and awesome content the developers over at Hello Games have been putting out for it. Despite it's horrible initial launch, I commend the devs